15 Aug 2026
Cape perks fixed across every max cape variant
Max capes were missing their skillcape perks — and upgrading your cape silently
removed them, so an Infernal max cape had fewer perks than a plain one. Perks are
now keyed off the cape itself, so all 14 variants qualify.
- Cooking, Farming, Mining, Woodcutting, Thieving, Hitpoints and Attack perks restored
- Right-click any max cape → Features for teleports, spellbook swap and Warriors' Guild
- Relog once to pick up the updated cape menus
15 Aug 2026
Progress no longer lost on restarts
Player saves weren't being flushed on shutdown, so anyone online could be rolled back
to their last autosave — losing slayer progress, XP and drops. The server now saves
every online player and waits for the queue to drain before stopping.
15 Aug 2026
Lag and rubber-banding under load
The cache served to connecting clients grew without limit, filling memory and driving
constant garbage collection — which lagged everyone on the world. The cache is now
capped and the server moved to a larger host.
15 Aug 2026
House entry could freeze you on a black screen
If a house's pet storage hadn't been initialised, building a menagerie aborted the
whole house build and left you stuck on the loading screen. Houses now load normally.
Earlier
Item loss fixes
- Telegrab — items could be destroyed casting with a full inventory
- Seed box — emptying to the bank could lose seeds
- Trade Post — a race between actions could duplicate or lose an offer
- Upgrade station — shared state could apply your upgrade to someone else's item
- Reward claims — Sarcophagus and collection log could be claimed twice or lost
An economy exploit was also found and closed.